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“Video game testing.

I’ve been working in the game industry for 6 years now, and teaching for 2.

Testing video games is thought to be just “oh you just play games all day? LOLOLOLOL” but it’s actually very specific and arduous.

First of all, there a bunch of testing metholodogies such as load/soak testing, white room testing, version testing to name a few, but the most common one is functionality testing.

Functionality testing is “so if I walk into that corner with the shotgun in my inventory, I can clip through the wall, but if I have my M16 in my inventory, I don’t clip through.”

shanster925

 

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